Hello, good morning all of users. Glad the ur day good. I have an issue with esx_identity or my database i don’t know. But there is photo of my console. New members when click on “Create New Character” They going spawn with yellow hair/t-shirt men. And they can’t register they character. When new someone joins my server;
This message show up on my console. I updated the script, i removed the database and upload empty database again. But this issue goes again. Can someone help me please? I give him a litle reward.
This is my esx_identity’s server/main.lua
SORRY MY ENGLISH IS NOT GOOD
`ESX = nil
TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)
function getIdentity(source, callback)
local identifier = GetPlayerIdentifiers(source)[1]
MySQL.Async.fetchAll('SELECT identifier, firstname, lastname, dateofbirth, sex, height FROM `users` WHERE `identifier` = @identifier', {
['@identifier'] = identifier
}, function(result)
if result[1].firstname ~= nil then<-------------------------------This is 11. line
local data = {
identifier = result[1].identifier,
firstname = result[1].firstname,
lastname = result[1].lastname,
dateofbirth = result[1].dateofbirth,
sex = result[1].sex,
height = result[1].height
}
callback(data)
else
local data = {
identifier = '',
firstname = '',
lastname = '',
dateofbirth = '',
sex = '',
height = ''
}
callback(data)
end
end)
end
function getCharacters(source, callback)
local identifier = GetPlayerIdentifiers(source)[1]
MySQL.Async.fetchAll('SELECT * FROM `characters` WHERE `identifier` = @identifier', {
['@identifier'] = identifier
}, function(result)
if result[1] and result[2] and result[3] then
local data = {
identifier = result[1].identifier,
firstname1 = result[1].firstname,
lastname1 = result[1].lastname,
dateofbirth1 = result[1].dateofbirth,
sex1 = result[1].sex,
height1 = result[1].height,
firstname2 = result[2].firstname,
lastname2 = result[2].lastname,
dateofbirth2 = result[2].dateofbirth,
sex2 = result[2].sex,
height2 = result[2].height,
firstname3 = result[3].firstname,
lastname3 = result[3].lastname,
dateofbirth3 = result[3].dateofbirth,
sex3 = result[3].sex,
height3 = result[3].height
}
callback(data)
elseif result[1] and result[2] and not result[3] then
local data = {
identifier = result[1].identifier,
firstname1 = result[1].firstname,
lastname1 = result[1].lastname,
dateofbirth1 = result[1].dateofbirth,
sex1 = result[1].sex,
height1 = result[1].height,
firstname2 = result[2].firstname,
lastname2 = result[2].lastname,
dateofbirth2 = result[2].dateofbirth,
sex2 = result[2].sex,
height2 = result[2].height,
firstname3 = '',
lastname3 = '',
dateofbirth3 = '',
sex3 = '',
height3 = ''
}
callback(data)
elseif result[1] and not result[2] and not result[3] then
local data = {
identifier = result[1].identifier,
firstname1 = result[1].firstname,
lastname1 = result[1].lastname,
dateofbirth1 = result[1].dateofbirth,
sex1 = result[1].sex,
height1 = result[1].height,
firstname2 = '',
lastname2 = '',
dateofbirth2 = '',
sex2 = '',
height2 = '',
firstname3 = '',
lastname3 = '',
dateofbirth3 = '',
sex3 = '',
height3 = ''
}
callback(data)
else
local data = {
identifier = '',
firstname1 = '',
lastname1 = '',
dateofbirth1 = '',
sex1 = '',
height1 = '',
firstname2 = '',
lastname2 = '',
dateofbirth2 = '',
sex2 = '',
height2 = '',
firstname3 = '',
lastname3 = '',
dateofbirth3 = '',
sex3 = '',
height3 = ''
}
callback(data)
end
end)
end
function setIdentity(identifier, data, callback)
MySQL.Async.execute('UPDATE `users` SET `firstname` = @firstname, `lastname` = @lastname, `dateofbirth` = @dateofbirth, `sex` = @sex, `height` = @height WHERE identifier = @identifier', {
['@identifier'] = identifier,
['@firstname'] = data.firstname,
['@lastname'] = data.lastname,
['@dateofbirth'] = data.dateofbirth,
['@sex'] = data.sex,
['@height'] = data.height
}, function(rowsChanged)
if callback then
callback(true)
end
end)
MySQL.Async.execute('INSERT INTO characters (identifier, firstname, lastname, dateofbirth, sex, height) VALUES (@identifier, @firstname, @lastname, @dateofbirth, @sex, @height)', {
['@identifier'] = identifier,
['@firstname'] = data.firstname,
['@lastname'] = data.lastname,
['@dateofbirth'] = data.dateofbirth,
['@sex'] = data.sex,
['@height'] = data.height
})
end
function updateIdentity(identifier, data, callback)
MySQL.Async.execute('UPDATE `users` SET `firstname` = @firstname, `lastname` = @lastname, `dateofbirth` = @dateofbirth, `sex` = @sex, `height` = @height WHERE identifier = @identifier', {
['@identifier'] = identifier,
['@firstname'] = data.firstname,
['@lastname'] = data.lastname,
['@dateofbirth'] = data.dateofbirth,
['@sex'] = data.sex,
['@height'] = data.height
}, function(rowsChanged)
if callback then
callback(true)
end
end)
end
function deleteIdentity(identifier, data, callback)
MySQL.Async.execute('DELETE FROM `characters` WHERE identifier = @identifier AND firstname = @firstname AND lastname = @lastname AND dateofbirth = @dateofbirth AND sex = @sex AND height = @height', {
['@identifier'] = identifier,
['@firstname'] = data.firstname,
['@lastname'] = data.lastname,
['@dateofbirth'] = data.dateofbirth,
['@sex'] = data.sex,
['@height'] = data.height
}, function(rowsChanged)
if callback then
callback(true)
end
end)
end
RegisterServerEvent('esx_identity:setIdentity')
AddEventHandler('esx_identity:setIdentity', function(data, myIdentifiers)
setIdentity(myIdentifiers.steamid, data, function(callback)
if callback then
TriggerClientEvent('esx_identity:identityCheck', myIdentifiers.playerid, true)
else
TriggerClientEvent('chat:addMessage', source, { args = { '^[IDENTITY]', 'Failed to set character, try again later or contact the server admin!' } })
end
end)
end)
AddEventHandler('es:playerLoaded', function(source)
local myID = {
steamid = GetPlayerIdentifiers(source)[1],
playerid = source
}
TriggerClientEvent('esx_identity:saveID', source, myID)
getIdentity(source, function(data)
if data.firstname == '' then
TriggerClientEvent('esx_identity:identityCheck', source, false)
TriggerClientEvent('esx_identity:showRegisterIdentity', source)
else
TriggerClientEvent('esx_identity:identityCheck', source, true)
end
end)
end)
AddEventHandler('onResourceStart', function(resource)
if resource == GetCurrentResourceName() then
Citizen.Wait(3000)
-- Set all the client side variables for connected users one new time
local xPlayers, xPlayer = ESX.GetPlayers()
for i=1, #xPlayers, 1 do
xPlayer = ESX.GetPlayerFromId(xPlayers[i])
local myID = {
steamid = xPlayer.identifier,
playerid = xPlayer.source
}
TriggerClientEvent('esx_identity:saveID', xPlayer.source, myID)
getIdentity(xPlayer.source, function(data)
if data.firstname == '' then
TriggerClientEvent('esx_identity:identityCheck', xPlayer.source, false)
TriggerClientEvent('esx_identity:showRegisterIdentity', xPlayer.source)
else
TriggerClientEvent('esx_identity:identityCheck', xPlayer.source, true)
end
end)
end
end
end)
TriggerEvent('es:addCommand', 'register', function(source, args, user)
getCharacters(source, function(data)
if data.firstname3 ~= '' then
TriggerClientEvent('chat:addMessage', source, { args = { '^[IDENTITY]', 'You can only have 3 registered characters. Use the ^3/chardel^0 command in order to delete existing characters.' } })
else
TriggerClientEvent('esx_identity:showRegisterIdentity', source, {})
end
end)
end, {help = "Register a new character"})
TriggerEvent('es:addGroupCommand', 'char', 'user', function(source, args, user)
getIdentity(source, function(data)
if data.firstname == '' then
TriggerClientEvent('chat:addMessage', source, { args = { '^1[IDENTITY]', 'You do not have an active character!' } })
else
TriggerClientEvent('chat:addMessage', source, { args = { '^1[IDENTITY]', 'Active character: ^2' .. data.firstname .. ' ' .. data.lastname } })
end
end)
end, function(source, args, user)
TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Insufficient permissions!' } })
end, {help = "List your current character"})
TriggerEvent('es:addGroupCommand', 'charlist', 'user', function(source, args, user)
getCharacters(source, function(data)
if data.firstname1 ~= '' then
TriggerClientEvent('chat:addMessage', source, { args = { '^1[IDENTITY] Character 1:', data.firstname1 .. ' ' .. data.lastname1 } })
if data.firstname2 ~= '' then
TriggerClientEvent('chat:addMessage', source, { args = { '^1[IDENTITY] Character 2:', data.firstname2 .. ' ' .. data.lastname2 } })
if data.firstname3 ~= '' then
TriggerClientEvent('chat:addMessage', source, { args = { '^1[IDENTITY] Character 3:', data.firstname3 .. ' ' .. data.lastname3 } })
end
end
else
TriggerClientEvent('chat:addMessage', source, { args = { '^[IDENTITY]', 'You have no registered characters. Use the ^3/register^0 command to register a character.' } })
end
end)
end, function(source, args, user)
TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Insufficient permissions!' } })
end, {help = "List all your registered characters"})
TriggerEvent('es:addGroupCommand', 'charselect', 'user', function(source, args, user)
local charNumber = tonumber(args[1])
if charNumber == nil or charNumber > 3 or charNumber < 1 then
TriggerClientEvent('chat:addMessage', source, { args = { '^[IDENTITY]', 'That\'s an invalid character!' } })
return
end
getCharacters(source, function(data)
if charNumber == 1 then
local data = {
identifier = data.identifier,
firstname = data.firstname1,
lastname = data.lastname1,
dateofbirth = data.dateofbirth1,
sex = data.sex1,
height = data.height1
}
if data.firstname ~= '' then
updateIdentity(GetPlayerIdentifiers(source)[1], data, function(callback)
if callback then
TriggerClientEvent('chat:addMessage', source, { args = { '^1[IDENTITY]', 'Updated your active character to ^2' .. data.firstname .. ' ' .. data.lastname } })
else
TriggerClientEvent('chat:addMessage', source, { args = { '^1[IDENTITY]', 'Failed to update your identity, try again later or contact the server admin!' } })
end
end)
else
TriggerClientEvent('chat:addMessage', source, { args = { '^1[IDENTITY]', 'You don\'t have a character in slot 1!' } })
end
elseif charNumber == 2 then
local data = {
identifier = data.identifier,
firstname = data.firstname2,
lastname = data.lastname2,
dateofbirth = data.dateofbirth2,
sex = data.sex2,
height = data.height2
}
if data.firstname ~= '' then
updateIdentity(GetPlayerIdentifiers(source)[1], data, function(callback)
if callback then
TriggerClientEvent('chat:addMessage', source, { args = { '^1[IDENTITY]', 'Updated your active character to ^2' .. data.firstname .. ' ' .. data.lastname } })
else
TriggerClientEvent('chat:addMessage', source, { args = { '^1[IDENTITY]', 'Failed to update your identity, try again later or contact the server admin!' } })
end
end)
else
TriggerClientEvent('chat:addMessage', source, { args = { '^1[IDENTITY]', 'You don\'t have a character in slot 2!' } })
end
elseif charNumber == 3 then
local data = {
identifier = data.identifier,
firstname = data.firstname3,
lastname = data.lastname3,
dateofbirth = data.dateofbirth3,
sex = data.sex3,
height = data.height3
}
if data.firstname ~= '' then
updateIdentity(GetPlayerIdentifiers(source)[1], data, function(callback)
if callback then
TriggerClientEvent('chat:addMessage', source, { args = { '^1[IDENTITY]', 'Updated your active character to ^2' .. data.firstname .. ' ' .. data.lastname } })
else
TriggerClientEvent('chat:addMessage', source, { args = { '^1[IDENTITY]', 'Failed to update your identity, try again later or contact the server admin!' } })
end
end)
else
TriggerClientEvent('chat:addMessage', source, { args = { '^1[IDENTITY]', 'You don\'t have a character in slot 3!' } })
end
else
TriggerClientEvent('chat:addMessage', source, { args = { '^1[IDENTITY]', 'Failed to update your identity, try again later or contact the server admin!' } })
end
end)
end, function(source, args, user)
TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Insufficient permissions!' } })
end, {help = "Switch between character", params = {{name = "char", help = "the character id, ranges from 1-3"}}})
TriggerEvent('es:addGroupCommand', 'chardel', 'user', function(source, args, user)
local charNumber = tonumber(args[1])
if charNumber == nil or charNumber > 3 or charNumber < 1 then
TriggerClientEvent('chat:addMessage', source, { args = { '^[IDENTITY]', 'That\'s an invalid character!' } })
return
end
getCharacters(source, function(data)
if charNumber == 1 then
local data = {
identifier = data.identifier,
firstname = data.firstname1,
lastname = data.lastname1,
dateofbirth = data.dateofbirth1,
sex = data.sex1,
height = data.height1
}
if data.firstname ~= '' then
deleteIdentity(GetPlayerIdentifiers(source)[1], data, function(callback)
if callback then
TriggerClientEvent('chat:addMessage', source, { args = { '^1[IDENTITY]', 'You have deleted ^1' .. data.firstname .. ' ' .. data.lastname } })
else
TriggerClientEvent('chat:addMessage', source, { args = { '^1[IDENTITY]', 'Failed to delete the character, try again later or contact the server admin!' } })
end
end)
else
TriggerClientEvent('chat:addMessage', source, { args = { '^1[IDENTITY]', 'You don\'t have a character in slot 1!' } })
end
elseif charNumber == 2 then
local data = {
identifier = data.identifier,
firstname = data.firstname2,
lastname = data.lastname2,
dateofbirth = data.dateofbirth2,
sex = data.sex2,
height = data.height2
}
if data.firstname ~= '' then
deleteIdentity(GetPlayerIdentifiers(source)[1], data, function(callback)
if callback then
TriggerClientEvent('chat:addMessage', source, { args = { '^1[IDENTITY]', 'You have deleted ^1' .. data.firstname .. ' ' .. data.lastname } })
else
TriggerClientEvent('chat:addMessage', source, { args = { '^1[IDENTITY]', 'Failed to delete the character, try again later or contact the server admin!' } })
end
end)
else
TriggerClientEvent('chat:addMessage', source, { args = { '^1[IDENTITY]', 'You don\'t have a character in slot 2!' } })
end
elseif charNumber == 3 then
local data = {
identifier = data.identifier,
firstname = data.firstname3,
lastname = data.lastname3,
dateofbirth = data.dateofbirth3,
sex = data.sex3,
height = data.height3
}
if data.firstname ~= '' then
deleteIdentity(GetPlayerIdentifiers(source)[1], data, function(callback)
if callback then
TriggerClientEvent('chat:addMessage', source, { args = { '^1[IDENTITY]', 'You have deleted ^1' .. data.firstname .. ' ' .. data.lastname } })
else
TriggerClientEvent('chat:addMessage', source, { args = { '^1[IDENTITY]', 'Failed to delete the character, try again later or contact the server admin!' } })
end
end)
else
TriggerClientEvent('chat:addMessage', source, { args = { '^1[IDENTITY]', 'You don\'t have a character in slot 3!' } })
end
else
TriggerClientEvent('chat:addMessage', source, { args = { '^1[IDENTITY]', 'Failed to delete the character, try again!' } })
end
end)
end, function(source, args, user)
TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Insufficient permissions!' } })
end, {help = "Delete a registered character", params = {{name = "char", help = "the character id, ranges from 1-3"}}})
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