Hello everyone, I am in a lua script and I need that when a vehicle dies automatically recreate it or move it elsewhere.
Could you give me an idea or a help, please?
Hello everyone, I am in a lua script and I need that when a vehicle dies automatically recreate it or move it elsewhere.
Could you give me an idea or a help, please?
AddEventHandler('gameEventTriggered', function (name, args)
if name =="CEventNetworkVehicleUndrivable" then
if IsEntityDead(args[1]) and GetEntityType(args[1])==2 then
if DoesEntityExist(args[1]) then
-- Deleter vehicle.
SetEntityAsMissionEntity(args[1], true, true)
Citizen.InvokeNative(0xEA386986E786A54F, Citizen.PointerValueIntInitialized(args[1]))
-- Create vehicle.
TriggerServerEvent('spawnVehicle',GetPlayerServerId(PlayerId()),args[1])
TriggerEvent("chatMessage", "[Server]", {255,0,0}, "SPAWN VEHICLE "..args[1])
end
end
end
end)