Video when? Im so confused…
Hi, followed this tutorial pretty closely and still cant get my gun to show up ingame… I honestly have no idea where i screwed up
Greetings! I’m struggling with adding any weapon in my server. Here is what I did:
Copied the following metas from openiv: weapons.meta, weaponcomponents.meta,weaponarchetypes.meta,pedpersonality.meta, created a __resource.lua as instructed.
Changed all of the names, yes i’m sure i used CTRL+F to replace everything and double checked manually afterwards, Added my weapon in weapons.meta (did not delete anything), added the ytd+ydr in the stream (yes they are not + just normal ones) But it still does not work, also you mentioned deleting everything except the weapon we are creating from weapons.meta, i tried and probably deleted something i shouldn’t have and the server kept crashing lol. Would really appreciate if you could drop a link to your weapons.meta so I can just change it with other weapons. I have no other meta files other than the ones described. Everything was copied and put in the resources under a newly created folder called Weapons. And finally i tried with the manifest version you gave and the one i found in google to be the current one. Will really appreciate any help as I’m out of luck!
Is there a way to rename the weapons on the weapon wheel if possible? i want to do it for my fivem server!
Try changing the weapon name in every meta file that you are using, some are using short abbreviations
Can I ask you to get up a template please ? I’m struggling with another problem but might be able to point what you are looking for and vice versa, we can help each other
How can I add pictures and names to my weapons?
A template would only make the process more confusing. There are a lot of settings within the weapon’s meta that has to be attuned to a certain weapon’s style. You copy the meta information of the weapon you are basing your add-on weapon (example: Importing a replace for the Assault Rifle as an add-on, you would copy the Assault Rifle’s Meta info to the META file(s) you are adding, and edit it from there. Names?
in Weapons.meta file:
<HumanNameHash>WT_PUTSOMETHINGHERE</HumanNameHash>
in a client script, do
AddTextEntry("WT_PUTSOMETHINGHERE", "Weapon Name Here")
Pictures? not so much.
Alright I figured it out, in your other tutorial for names you have forgotten the ’ ’ before and after WT.
Although I have 1 last question, any idea/tutorial on how to stream thrown weapons? They are quite different than the rest so I’m not sure exactly how to do it
I need to create an addon weapon with minigun animations … I just don’t know what to touch in the animations… Can you help me? pls
I’m trying to edit only the damage / headshot distance of some specific weapons, the problem is that in the same “weapons.meta” file, some weapons apply the modifications and others ignore them. Any solution for that?
can you make a video please I dont understand…
Can you show me where to get the meta file? If possible, the instructional clip is good
Hi. I’m struggling here. I can’t find the pedpersonality.meta file for the CARBINERIFLE. I found all other files but no luck with this one specifically. Only specific weapons have a pedpersonality.meta file it seems. Can someone help me here?
the pedpersonality file is found at GTA V> update > update.rpf > x64 > data >metadata. it’s a .ymt file so you’ll have to convert it to a .meta
i’m having the same issue with every weapon added, the magazine glitches, it looks like my ped is holding the magazine with his right hand, while holding also the grip. it’s really strange and i’ve tried a lot of things and it keeps glitching, even with different weapon models
I have the same problem … were you able to solve?
Hi friend, I didn’t quite understand how I create weaponcomponents.meta, can you help me create or send me the template? I’m really confused
Hi everyone! I love this tutorial thank you for that first of all.
I want to know before to start it. Where I can find in OIV the weapons. I’ll can those files “akp” etc etc
thank you for your time

