[How-to] Split Vehicle YTD Files to Avoid 16Mb Stream Limit (No Texture Compression)

What would one put as the parent for a ped if they wanted to do this for a ped?

Have you done it with ped yet?

Can you help me im trying to do this with replaces does that work the same i might have done something wrong but does t hat wrok the same

Yes it does work the same you do the same process

anyone have suggestion how to do this for peds ?

my textures just does not want to work still the same problem with like random col and flickering please help this is how mine looks

Skjermbilde (208)

help me when i spawn reventon it just says spawned reventon but nothing spawns

Try this.

<item>
<parent>vehicles_dom_interior</parent>
<child>polgt172</child>
</item>

<item>
<parent>polgt172</parent>
<child>polgt171</child>
</item>

<item>
<parent>polgt171</parent>
<child>polgt17</child>
</item>

Dude… You’re a god! Thank you for this! Been looking for better solutions than trying to fiddle with the texture quality! I am currently also attempting this with PED addons that are bigger than 16mb. Unfortunately it did not work… any idea on how to do this to PED YTD files?

I wanted this car on my server : https://www.gta5-mods.com/vehicles/mazda-rx-7-super-tuning-add-on
I realized that YTD file is 28Mb and I need to split textures by : [How-to] Split Vehicle YTD Files to Avoid 16Mb Stream Limit (No Texture Compression)
I didn’t know how because it has in vehicles.meta under relationships this:

  </InitDatas>
  <txdRelationships>
    <Item>
      <parent>vehshare</parent>
      <child>vehicles_race_generic</child>
    </Item>
    <Item>
      <parent>vehshare</parent>
      <child>vehicles_race_interior</child>
    </Item>

I dont know how to deal with vehshare… I tried this but it does not work

  <txdRelationships>
    <Item>
      <parent>vehshare</parent>
      <child>vehicles_race_generic</child>
    </Item>
    <Item>
      <parent>vehshare</parent>
      <child>vehicles_race_interior</child>
    </Item>
    <Item>
      <parent>mrx71</parent>
      <child>mrx7</child>
    </Item>
      <parent>mrx72</parent>
      <child>mrx71</child>
    </Item>
      <parent>vehicles_race_generic</parent>
      <child>mrx72</child>
    </Item>

Does anybody know how to help me please?

Thanks in advance

Got everything to work texture wise. The only issue I’m having now is, when I go to put vehicle mods/tuning parts on, I have to apply them twice to stick.
I’m unable to get another paint color to stick though, even after applying it twice.

every time I try to save my textures after importing them into the ytd file, openiv crashes, waht is the meaning of this?

So im in my vehicles.meta and nowhere in this file does it say txdRelationships…just …any ideas?

Please, I need to know how to do this with peds.
What xml file to I put the textures in?

even after splitting and making sure the file size isnt over 16 mb its still not loading the textures correctly

hi,
thanks for the tutorial… did i need to export all YTD files if i had two original ytd files, for example raptor.ytd and raptor+hi.ytd?and then split it?

hey bro we have the same problem, did you fix yours? how?

Yes, I fix mine raptor problem. I combined both files and split it.

Does this also work with addon peds???

No, you will have to extract the textures and lower the quality in all of them