I’m trying to build a character creator from scratch but when I’m setting my player the “mp_f_freemode_01” model, the face still looks like a man even though the body changes to a female one. I tried to play with the “heritage” things like that, but female characters faces still looks like men.
Is streaming mods the only way to apply real “female” faces to “mp_f_freemode_01” model?
You’ve just got to sort through them until you find ones that are “female looking”, I believe mp_f_freemode and mp_m_freemode share the same models for all of the faces which from GTA:O are just all the different combinations of parents and likeness.
Yeah, for the clothes seems like you’re right. But for the faces, I’ve came to the same conclusion as yours: GTA:O are the same faces, only the parents combinations can be changed.
shapeMix is the variable that you want to modify. If you have a female character, and your shapeFirstID is the mother ID, then shapeMix should be 0.0 (meaning that you will get the most face features from shapeFirstID)
Thanks for your help and description of this native. Even though I’m using these native, things are a little better but not as good as I’ve seen on some servers, they must be using custom ped skins.
Hi, after some investigation and reading again your message, I’ve tried again and it works, thanks. I totally forgot to set as shapeFirstId the mother one, and not the father one, so it was not working.