How to remove ambient sounds

Hi,

I have looked around a bit and have not found any resources or info on this. I was wondering how I would go about removing all the background audio from the game? (e.g. lawn mowers, distant sirens, distant car beeps). For the atmosphere of one of my scripts, I would like it if there wasn’t any background “city” noises.

I haven’t been able to find anything in the native reference or online for it.

Any help would be appreciated.

Regards,
Jebus

Far as i know, you cant and its simply something that has to be lived with as its the GTAV client itself that contains these ambient sounds.

StartAudioScene(“CHARACTER_CHANGE_IN_SKY_SCENE”) – this should disable city sounds or maybe not . i have not test it yet.

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It worked!

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Ye this will work

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Should I set it on loop?

But this ----> StartAudioScene(“CHARACTER_CHANGE_IN_SKY_SCENE”) where should I write it? Or what can I do with it?

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Yeah where should we put that?

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Citizen.CreateThread(function()
StartAudioScene(“CHARACTER_CHANGE_IN_SKY_SCENE”) – Call it once.
end)
put in any client script worked for me!!

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