How to prevent server from delete far entities

Hi,
I’m searching for a native that prevent server from delete far entities (peds or cars) that I spawn to be deleted when i’m far of them. For ped I thing I can switch Network argument to false but the ped will not be show to all players.
Thanks :slight_smile:

Set them as Mission Entitys

https://runtime.fivem.net/doc/reference.html#_0xAD738C3085FE7E11

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Thank you, I will try this now ! I’ll let you know :grinning:

It seems to work, thanks a lot !

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