How to Prevent NPC Vehicles from Auto-Deleting When Players Leave an Area?

Really difficult to not advertise here… :sweat_smile:

My script (AdvancedParking) can save (in theory, would need to be implemented separately) every single vehicle on your server. (Though I would argue that this could impact performance significantly)

There is a client side export that allows to save any vehicle. This could be implemented by using the entityCreated event and triggering a client event from there.

By default AdvancedParking saves any vehicle a player has entered/left (including NPC vehicles if it’s not disabled via config).

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