Here you go guys, much simpler!
Citizen.CreateThread(function()
while true do
N_0x4757f00bc6323cfe(GetHashKey("WEAPON_UNARMED"), 0.5)
Wait(0)
end
end)
(0.5 is the damage modifier 0.00 - 1.00)
Here you go guys, much simpler!
Citizen.CreateThread(function()
while true do
N_0x4757f00bc6323cfe(GetHashKey("WEAPON_UNARMED"), 0.5)
Wait(0)
end
end)
(0.5 is the damage modifier 0.00 - 1.00)