How to modify Melee Damage

Here you go guys, much simpler!

Citizen.CreateThread(function()
    while true do
	N_0x4757f00bc6323cfe(GetHashKey("WEAPON_UNARMED"), 0.5) 
	Wait(0)
    end
end)

(0.5 is the damage modifier 0.00 - 1.00)

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