How can I edit an existing mlo ? (error : ERR_MEM_EMBEDDEDALLOC_GUARD1)

Hi guys !

I’m trying to delete props of a mlo but every time I do that, i got this error : ERR_MEM_EMBEDDEDALLOC_GUARD1 and my game crash .

To delete props I erase this in the ytyp file :

    </Item>
    <Item type="CEntityDef">
      <archetypeName>V_Corp_Bk_Chair1</archetypeName>
      <flags value="1572904"/>
      <guid value="0"/>
      <position x="10.23767000" y="10.24374000" z="-3.79933200"/>
      <rotation x="0.00000000" y="0.00000000" z="0.70710690" w="0.70710690"/>
      <scaleXY value="1.00000000"/>
      <scaleZ value="1.00000000"/>
      <parentIndex value="-1"/>
      <lodDist value="-1.00000000"/>
      <childLodDist value="0.00000000"/>
      <lodLevel>LODTYPES_DEPTH_ORPHANHD</lodLevel>
      <numChildren value="0"/>
      <priorityLevel>PRI_REQUIRED</priorityLevel>
      <extensions/>
      <ambientOcclusionMultiplier value="255"/>
      <artificialAmbientOcclusion value="255"/>
      <tintValue value="0"/>

must I do something else ? I dont understand…

…That is not a smart idea. Instead, use CodeWalker to load the interior and make all of your adjustments there. Quick reference:
Create a new .rpf file inside the base game files and call it anything (e.g. “test.rpf”). Then, put all the YDR, YBN, YTYP and YTD files from your custom interior’s stream folder into it using CW RPF Explorer. Then start CodeWalker - make sure to enable mods and the DLC level to match your server’s level - go to the interior, select the prop, add it to your project and then move/delete it. You can then save your changes and override the original files with the adjusted version.
Check CodeWalker’s Discord server chat history for more in-depth examples and help if you run into issues.

ok ill try it, thx a lot !