Hey guys,

so recently i’ve been experimenting a lot of hitchwarning… I’ve disable each script and when i only start with the base fivem script everything works fine then when i started mysql-async it starts to hitchframe warning … And i have an overkill dedicated server … so i want to know how can i fix this when i,ve tried everything…

Moved to #development:scripts

thank you post must be at 20

You have 3 topics for the same thing… can you please stop making new ones…?

its mainly cause fivem is having to connect to an external application. you can get it lower by running on linux, but it will still be there due to many possible reasons

  1. Mysql-async not optimised/ coded correctlty(havent ever looked at it so i cant say for sure)
  2. Fivem having to connect to external application
  3. Scripts/items not being configured correctly or having errors.

I’ve tested every script and the only way i get hitchwarning, it’s when the mysql-async

Best i could say is look are mysql async source or create your own async to possibly make better and faster one. if your using a role play framework like esx or vrp your gonna get hitch time warnings cause its lua and not efficient code as a lot is just thrown together

Best option is learn c# and work on making a game mode with everything built in so all you have to do later is add stuff like cars, weapons, peds later. because it will bring new players in looking for something that not everone has

A small hitch warning is nothing but a small lag on the server, getting one here and there is nothing to worry about, even im not fan of home hosting.
But if they keep comming, like the window is spamming hitch warnings, it could be one of your latests scripts/mods there have bad code in them. Typical with lua coding, could be if you maybe have translated a script or a mod, and have forgotten one line some where, or a sign like , ; “”

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