Help with OneSync infinity getplayers()

How can i this to work server sided:
Server:

RegisterServerEvent('mr-admin:server:getplayers')
AddEventHandler('mr-admin:server:getplayers', function()
    local players = {}
    for k, player in pairs(GetActivePlayers()) do
        local playerId = GetPlayerServerId(player)
        players[k] = {
            ['ped'] = GetPlayerPed(player),
            ['name'] = GetPlayerName(player),
            ['id'] = player,
            ['serverid'] = playerId,
        }
    end

    table.sort(players, function(a, b)
        return a.serverid < b.serverid
    end)

    return players
end)

Client:

elseif WarMenu.IsMenuOpened('playerMan') then
            TriggerServerEvent("mr-admin:server:getplayers", playerId)

            for k, v in pairs(players) do
                WarMenu.CreateSubMenu(v["id"], 'playerMan', v["serverid"].." | "..v["name"])
            end

PichotM Has an amazing post, check it out!

function GetPlayers()
    local players = {}
    for i = 0, 256 do
        if NetworkIsPlayerActive(i) then
            players[#players + 1] = i
        end
    end
    return players
end

Run that client side then create a Server event that parses that info, if you need it serverside.
Else just have this in your clientside file. :slight_smile:

Hope this helps!

this will not work because the code is for normal onesync and his is onesync infinity so he needs to use server to get playerid and most of the things

I used this code to make it work with my server, but the player id still gives all the players id and i don’t know how get one player id to make it work.

Server:

Citizen.CreateThread(function()
    while true do
        Citizen.Wait(3000)
		local userids = {}
		for t,v in pairs(GetPlayers()) do
			table.insert(userids, {
				name = GetPlayerName(v),
				id = v,
				getped = GetPlayerPed(v),
				getcoords = GetEntityCoords(getped)

			})
		end        TriggerClientEvent('mello:players', -1, userids)
    end
end)

Client

local userids = {}

RegisterNetEvent("mello:players")
AddEventHandler("mello:players", function(players)
    userids = players
end)
        --Function or loop
	for _, player in ipairs(userids) do
        -- your code
      end