[HELP] Wheel touching entity?

What would be the best way to check when a wheel has touched an object?

For example if a wheel touches an object, the wheel would burst. The only problem I have is figuring out how to figure out which wheel is touching.

Not sure if there is a native to do this, but you could get the bone of the wheel and get the location of that and compare it to the object’s location. If the distance is… idk say <1, then burst.