Yup still working on my map loader However today I refactored the code in it’s entirety after plenty of trial and error, it now reads the XML files as I had originally intended and so far has a 100% success rate.
However, I’m noticing some weird behavior now which I’m clueless as to why they happen. When I load one of my test maps which is above water, the objects kind of push eachother away sort of like how ArmA 2 and ArmA 3 does it sometimes. Please see this video to see what it looks like;
https://streamable.com/4t8ky
I’ve tried using both CreateObject and CreateObjectNoOffset, I freeze the object after creation. I’ve tried disabling collision as well.
I never encountered this before but I can confirm that the objects still get the exact same values as they did before. So I really can’t explain what’s going on here and it’s driving me nuts cause I’m so close to finishing this now.
If anyone have some ideas what I can try to resolve this would be greatly appreciated.