Hi guys does any body know how to convert the ped/objects direction into the x,y,z coords used for SetEntityVelocity()?
So like adding 100.0 vol to the Y coord will send the object north, which is forward if the objects heading is 0.0, but how will I send the object forward if it’s heading is constantly changing (ie controlled by player)
I guess this is pretty complicated, any body know how to do it, or knows of any scripts that let you control objects movement that I can use as a reference?
Thanks 
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