[HELP] [RESOLVED] Cant start a function server side

Hey!

I have worked on a function that choose a random players. It works perfectly on client side but i need to put it on server side, but i keep getting the same errors. Can someone tell me whats wrong ? :frowning:

Server.lua

stop = false

AddEventHandler('chatMessage', function(source, n, message)
  local args = stringsplit(message, " ")
  if (args[1] == "/pvsv") and (stop == false) then
    CancelEvent()
    getVoleur() <----------------------------------------------------------- The function
    TriggerClientEvent('startGameMode', -1,voleur)
    stop = true
  elseif (args[1] == "/pvsv") and (stop == true) then
    CancelEvent()
  end
end)

function stringsplit(self, delimiter)
  local a = self:Split(delimiter)
  local t = {}

  for i = 0, #a - 1 do
     table.insert(t, a[i])
  end

  return t
end

function getVoleur()
    local players = {}
    for i = 0, 31 do
      if NetworkIsPlayerActive(i) then
        playername = GetPlayerName(i)
        table.insert(players, playername)
      end
    end
    resultat = math.random(0,#players)
    voleur = players[resultat]
end

The error

2017-05-11 20:29:16.6831|ERROR|CitizenMP.Server|Error executing event handler for event chatMessage in resource pv_gamemode: Exception has been thrown by the target of an invocation.
2017-05-11 20:29:16.6831|ERROR|CitizenMP.Server| at [U] System.Reflection.MonoMethod.Invoke(Object obj,BindingFlags invokeAttr,Binder binder,Object parameters,CultureInfo culture)
2017-05-11 20:29:16.6831|ERROR|CitizenMP.Server| at [U] System.Reflection.MethodBase.Invoke(Object obj,Object parameters)
2017-05-11 20:29:16.6831|ERROR|CitizenMP.Server| at [U] System.Delegate.DynamicInvokeImpl(Object args)
2017-05-11 20:29:16.6837|ERROR|CitizenMP.Server| at [U] System.MulticastDelegate.DynamicInvokeImpl(Object args)
2017-05-11 20:29:16.6837|ERROR|CitizenMP.Server| at [U] System.Delegate.DynamicInvoke(Object args)
2017-05-11 20:29:16.6837|ERROR|CitizenMP.Server| at [U] CitizenMP.Server.Resources.ScriptEnvironment.TriggerEvent(String eventName,String argsSerialized,Int32 source)
2017-05-11 20:29:16.6837|ERROR|CitizenMP.Server|Inner exception: Can not call nil value.

Is a native function and you can’t use natives on the server.

If you want a list of players on the server have a look at
https://wiki.fivem.net/wiki/GetPlayers

Wow, thanks for the quick response ! :smiley: