Hello all,
I start make a mechanician script, so I would like to repair vehicle, I found some native function and I try to use it but nothing happen. Wwhen my character is next to a vehicle he should repair the damaged vehicle with an animation :
function RepairVehicle()
Citizen.CreateThread(function()
local ply = GetPlayerPed(-1)
local plyCoords = GetEntityCoords(ply, 0)
veh = GetClosestVehicle(plyCoords["x"], plyCoords["y"], plyCoords["z"], 5.001, 0, 70)
TaskStartScenarioInPlace(GetPlayerPed(-1), "WORLD_HUMAN_VEHICLE_MECHANIC", 0, true)
Citizen.Wait(20000)
SetVehicleFixed(veh, 1)
SetVehicleDeformationFixed(veh, 1)
SetVehicleUndriveable(veh, 1)
ClearPedTasksImmediately(GetPlayerPed(-1))
drawNotification("Le véhicule est maintenant ~g~réparé~w~.")
end)
end
If someone could help me on this !
Regards,