I’m using the Scorpion trainer as a template to create a server side trainer to replace the lambda menu. While invisible we can still hear a player walking around and I would like to add a toggle, like the Lambda ‘Silent’, that makes the players footsteps silent.
Does anyone know how to do this? I’ve tried SetPlayerNoiseMultiplier(PlayerId(), 0.0)
and StopAudioScenes()
. I know there is StopSound(int soundId)
function but I’m not sure what soundId correlates to what sound. I tried GetSoundId()
to print the current sound but it just increments from 0-99 before constantly returning -1.