[help] OneSync Problem IP

With the latest version (2967), when I do a teleport with the administrator and I am taking someone with me inside the car, I only move the others fall, 2) The points on the map of the police colleagues when they move away are left to see on the map. 3) When I get away from the cars, they disappear. 4) when someone dies far away and you approach the body, it disappears. not seen.
5) / me and / do Everyone sees it on the entire map, the proximity range does not work.

PS: It is clearly a proximity problem.

Client

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Server

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Incident

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I have 2 doubts:

  1. I’m using + set onesync on and inside server.cfg I have commented the line #onesync_enabled true
    This is good? or should I use the 2 methods?

  2. When I register my keymaster in fivem I put my public ip, but my server runs on a pc within a router with a lan ip. It is not the same ip of keymaster. Although the ports are open and the server works. But I don’t know if this generates sync problems.

PS: It is clearly a script problem.

How do people still have scripts that can’t handle player culling over a year after player culling was first introduced?