Actaully, funny enough, I am looking at any possible issues with 3dme, which is one of your scripts actually. Specifically, we changed it a bit. Do you think any of these changes would cause an issue? I’m not 100% on js stuff, but this is what I did:

setImmediate(() => {
	if (GetConvarInt('3dme_enableProximity', 0) && !GetConvarInt('voice_syncData', 0)) {
		console.log('[^1ERROR^7] You have `^13dme_enableProximity^7` enabled but dont have `^1voice_syncData^7` enabled in pma-voice!')
	}
})

and also this bit we changed:

RegisterCommand('me', (source, args) => {
	const checkmsg = `/me ${args.join(' ')}`
	const message = `* ${args.join(' ')} *`
	exports.DiscordChatLogs.createLog(source, GetPlayerName(source), ["/me"], "/me " + message)
	// check if the message contains any blacklisted words
	if (!exports.DiscordChatRoles.msrpBlacklistCheck(source, checkmsg)) {
		// make sure they're not on cooldown (they could try spamming the command)
		if (!meCooldown[source] || meCooldown[source] < GetGameTimer()) {
			meCooldown[source] = GetConvarInt('3dme_cooldown', 1500) + GetGameTimer()

			let proximity

			// enable support for pma-voice, if the player has toggled it.
			if (GetConvarInt('3dme_enableProximity', 0) && GetConvarInt('voice_syncData', 0)) {
				proximity = Player(source).state.proximity.distance * (GetConvar('voice_useNativeAudio', 'false') === 'true' && 3 || 1)
				if (GetConvarInt('3dme_enableProximity', 0) && Math.floor(proximity) > GetConvarInt('3dme_maxRange', 25)) return emit('3dme:voiceRangeExploit', source)

			} else {
				proximity = GetConvarInt('3dme_maxRange', 25)
			}
			
			// useful for logging
			emit('3dme:sent3dme', source, message)

			const plyCoords = GetEntityCoords(GetPlayerPed(source))
			const players = getPlayers()
			players.forEach((plySrc) => {
				const tgtCoords = GetEntityCoords(GetPlayerPed(plySrc))
				if (getDistance(plyCoords, tgtCoords) < proximity) {
					emitNet('3dme:show3dme', plySrc, source, message)
				}
			})
		}
	} else {
		// useful for moderation/anticheat
		emit('3dme:blacklistedWord', source, message)
	}
})