I went on this post : Respawn hopital after death
where you can see a guy who posted this :
Citizen.CreateThread(function()
while true do
Wait(500)
local ped = GetPlayerPed(-1)
local yourplace = x,y,z
if IsEntityDead(ped) then
NetworkResurrectLocalPlayer(yourplace, true, true, false)
ClearPedTasks(ped)
end
end
end)
Basically it detects when a player dies and it changes his spawnplace to the x,y,z coordinates you want. I just took this code and added under “NetworkResurrect…” a line to set his money to 0. It’s like user:setMoney ((0)) or sth like that in essentialmode.