Sezo38
3
My solution for others with the same problem
function IsPedInFight(ped)
local peds = {} local combat = false
local peds = GetPedNearbyPeds(ped, 0)
if IsPedInMeleeCombat(ped) or HasPedBeenDamagedByWeapon(ped, 0, 1) or HasPedBeenDamagedByWeapon(ped, 0, 2) then
return true
else
for i = 0, peds, 1 do
if IsPedInCombat(ped, i) then
combat = true
return true
end
end
if combat == true then return true
else return false end
end
end
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