[help] entity don't delete

hi guys i’m make a animation comando when i’m press f9 this take cellphone animation and spawn
3d model celphone entity
and when press backspace or esc then entity is deleted and animation cellphone out is play

the animation is ok but the entity cellphone only spawn in the hand but don’t delete when i’m press backspack is just take animation cellphone out and the cellphone don’t delete

help me please

code prints : http://imgur.com/a/JhjwZ

Try to call SetEntityAsNoLongerNeeded(entity) before deleting

I think you meant SetEntityAsMissionEntity(entity), aren’t you?

don’t work, i’m try and try and try :frowning:

@Flatracer How would you delete an entity with that ? ^^

Try this @Psychorustle :

Citizen.InvokeNative(0xAE3CBE5BF394C9C9 , Citizen.PointerValueIntInitialized(Entity))

Yeah… I meant that… wrong way around :face_with_thermometer:

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Could you upload the code on pastebin? This would make it much easier to help you

It is used to make a entity persistant, because DeleteEntity(entity) doesn’t work with non-persistant entitys.

Oh ok, didn’t know about that. Always work for me, even if I don’t use SetEntityAsMissionEntity (maybe a manifest difference ?). But I use the InvokeNative

I don’t know, I just know, that it never worked for me without calling this native first :man_shrugging: