([Help]C# or LUA) Setting a cameras rotation or position [SOLVED]

Having an issue (in c#) getting the player’s camera and setting it to a specific position. Ideally i would like to set the camera to look behind (simulate V key press)

Any ideas?

https://runtime.fivem.net/doc/reference.html#_0xF9D02130ECDD1D77

Possibly?

IS_GAMEPLAY_CAM_LOOKING_BEHIND is the closest i can find, but nothing about setting its value unfortunately.

Found it in the list that @Scott_UK sent

Solution C#:
API.SetGameplayCamRelativeHeading(180f);