Hello i am trying to make aim logs, i want everytime somebody aim a player, Perform an http request and send the player name and who aimed with the 2 in server IDs
Here is my client Side
Citizen.CreateThread(function() --Creates thread
while true do
Citizen.Wait(1)
local aiming, targetPed = GetEntityPlayerIsFreeAimingAt(PlayerId(-1))
local id = GetPlayerName(PlayerId())
if aiming then
if DoesEntityExist(targetPed) and IsEntityAPed(targetPed) then
TriggerServerEvent('aimlogs:playeraim', id… ' aiming')
while GetEntityPlayerIsFreeAimingAt(PlayerId(-1)) == targetPed do
Wait(200)
end
end – end if DoesEntityExist
end – end if aiming
end – end while
end)
Can somebody send the server side? Or make a better client side?