[HELP] Adding prop to animation for usable item

Hey everyone. Would love some help from anyone that knows how to implement this.
I need to add some props when i use a usable item.

I already know hot to make the character do the animation,just cant seem to figure out how to attach a prop. in this case a phone.

Ive already created my RegisterNetEvent and it triggers perfectly…just need the prop.

here is my code.

RegisterNetEvent(‘burneranim’)
AddEventHandler(‘burneranim’, function()
local animation = {“amb@world_human_stand_mobile_fat@male@text@base”, “base”}
RequestAnimDict(animation[1])
while not HasAnimDictLoaded(animation[1]) do
Citizen.Wait(50)
end
TaskPlayAnim(PlayerPedId(), animation[1], animation[2], 1.0, 1.0, 5000, 1)
RemoveAnimDict(animation[1])
end)

If anyone can help please let me know. Thanks in advance!!

Which inventory system do you use? most of them has built-in animation feature.

Or else:

Im using ox inventory.

Check prop attribute in item config.

https://overextended.dev/ox_inventory/Guides/creatingItems

Im trying to implement it directly to the code above but ill try too see if it works through ox… i didnt think about that! thanks… lets see how it goes.

If you need furter help, just reply.
I spent lots of time with ox_inventory.