Hello, I have the problem that weapons hardly do any damage and headshot is not one shot either, but I have no scripts that change the damage, anyone help?
You can try
SetWeaponDamageModifier(`WEAPON_CARBINERIFLE`, 0.8)
0.8 would make it 80% if I understand correctly.
2.0 should be 200%
EDIT: Or you could get creative and grab the bone index of the bodyparts you want to have a damage modifier and only apply the 200% to, say, the pelvic region, if you wanted to?
GET_PED_BONE_INDEX(Ped ped, int boneId)
SKEL_Neck_1 = 0x9995,
SKEL_Head = 0x796E,
IK_Head = 0x322C,
And there is also by coordinates:
Vector3 GET_PED_BONE_COORDS(Ped ped, int boneId, float offsetX, float offsetY, float offsetZ);
Sounds like it could be a desync issue and your resources might need to be optimized
Also could be players ping.