GetHandling[...] functions

We already have functions for getting and setting a vehicle handling and we can set the handling of a vehicle model globally. What we cannot do is get the global handling of a vehicle model.

Use case:
If you have a script that changes certain aspects about a single vehicles handling and you want to revert back to the original values, you need to save them somewhere (I am currently using state bags for this). Or spawn the same model again and read the original values and set them again on the other vehicle.

I feel like that is counter productive and if we could just read from the “default” handling directly that would make this so much easier to work with.

GetVehicleHandling[...] and SetVehicleHandling[...]
… and a lonely SetHandling[...]