after several research to get a solution, i can’t understand.
When i use the “GetClosestVehicle” i can get the entity of near car but if some player go inside, this will return 0
What is miss ?
local ped = PlayerPedId() -- get the ped of the playerid
local playerVeh = GetVehiclePedIsIn(ped, false) -- get id car current player stay
local pos = GetEntityCoords(playerVeh, true) -- get the coords of the ped
local vehicleHandle = GetClosestVehicle(pos.x, pos.y, pos.z, 30.0, 0, 70) -- get car near, radius = 3
print('no collision between ' .. playerVeh .. ' and ' .. vehicleHandle) -- print for debug