Hey,
It’s a long time I asked something cause of my resources but now I do.
So I need the angle of the vehicle that the ped is driving and I couldn’t find a solution for it yet.

for example: if I drive on a hill, the angle is like 30° or less, that’s what I need to figure out.

if anyone knows another thing, how to figure out how steep the car is driving, I appreciate the help! :slight_smile:

have a nice day! :hamburger: :mascot:

What about https://runtime.fivem.net/doc/natives/#_0x5333F526F6AB19AA ?

I tried that one, but It seems like it doesn’t matter what angle I try to call, it always give false back…

Oh that’s unfornate, maybe you could use GetEntityRotation() using some maths

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alright I try that, thanks.

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you are actually a life saver! it worked!!!

for those who want to know how it works:

    local playerPed = GetPlayerPed(-1)
    local vehicle = GetVehiclePedIsIn(playerPed,false)
    if GetEntityRotation(vehicle).x >= 7 then --7 is our value
   --do stuff here

as higher the value as steeper you can drive before the code gives an output.

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