sorry, i did it:)

ESX.TriggerServerCallback('esx_policejob:getPlayerInventory', function(inventory)

		                        local elements = {}
								
								local meattypes = {
									('deermeat')
								}

		                        for i=1, #inventory.items, 1 do
		                        	local item = inventory.items[i]
									
									for k,v in pairs(meattypes) do
										meat = v

		                        	if item.count > 0 then
                                      if item.name == meat then
			                        	table.insert(elements, {
			                      		label = item.label .. ' x' .. item.count,
					                      type = 'item_standard',
				                      	value = item.name
			                        	})
                                      end
		                        	end
									end
		                        end