Elio
19
You can create a lookup table for your dumpsters.
local dumpsters = {
[218085040] = true,
[666561306] = true,
[-58485588] = true
}
CreateThread(function()
while true do
local objects = GetGamePool('CObject')
for i = 1, #objects do
local entity = objects[i]
local model = GetEntityModel(entity)
if dumpsters[model] then
-- Distance computation here
end
end
Wait(1000)
end
end)
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