I tried with this code however it didn’t return any results which I’m expecting would be local dumpsters = {218085040, 666561306, -58485588, -206690185, 1511880420, 682791951}

Citizen.CreateThread(function()
    local objects = GetGamePool('CObject')

    for _, entity in ipairs(objects) do
        local model = GetEntityModel(entity)

        if dumpsters[model] ~= nil then
            print(model)
        end
    end
end)