Game convars don't reset on disconnect

For a good bug report you should probably include:

  1. Client (production/canary): Canary
  2. What you expected to happen: Game specific ConVars to be reset on disconnect
  3. What actually happens:
    ConVars fail to reset if they’re set as replicated
  4. Category of bug (eg. client, server, weapons, peds, native): client
  5. Reproducible steps, preferably with example script(s):
    1. Execute setr game_enablePlayerRagdollOnColision true
    2. Disconnect from the server
    3. ConVars don’t get reset