Thanks for the nickname, he is very happy with it
still waiting for the new ScaleformUI update… oh no wait… i released it already 🩷
Great update! Looking forward to see what can now be done with trains ![]()
any chromium update for fivem
(maybe some day)
BUT AMAZING UPDATE
Huge thanks for the cloth native @DanielGP, hope this spurs a lot more “physics-based” clothing ![]()
nice!
no they dont because everyone has graphics mods
new updates for Ehbw Trains soon? heh
print("train start")
--[[
This function needs to be invoked prior to calling CreateMissionTrain or the trains (as well as its carriages) w>
Could also result in a game-crash when CreateMissionTrain is called without
loading the train model needed for the variation before-hand.
]]
function loadTrainModels()
local trainsAndCarriages = {
'freight', 'metrotrain', 'freightcont1', 'freightcar',
'freightcont2', 'tankercar', 'freightgrain'
-- 'freightcar2', 'freightcont2', 'tankercar', 'freightgrain'
}
for _, vehicleName in ipairs(trainsAndCarriages) do
local modelHashKey = GetHashKey(vehicleName)
RequestModel(modelHashKey) -- load the model
while not HasModelLoaded(modelHashKey) do
print("wait for the model to load...", vehicleName, modelHashKey)
Citizen.Wait(500)
end
end
end
loadTrainModels()
RegisterCommand("traincreate", function(source, args, rawCommand)
if #args < 1 then
TriggerEvent('chat:addMessage', {
args = {
'Error, provide a variation id, you can find those in trains.xml. Variations range from 0 to 26.'
}
})
return
end
local playerCoords = GetEntityCoords(PlayerPedId())
-- Now actually create a train using a variation
-- These coordinates were used for testing: 1438.98, 6405.92, 34.19
CreateMissionTrain(
tonumber(args[1]),
playerCoords.x, playerCoords.y, playerCoords.z,
true,
true,
true
)
end, false)
print("train end")
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yeah let’s go ![]()
Hell yeah
Still no Enhanced… Sigh. Good update anyways.
Any word on when the new GTA:O Money Fronts DLC will be added to FiveM?
Finally some movement, thanks for the update!
Love the new changes
Let’s go !!
choo choo!
Wrong! Everyone has graphics mods, but I think you’re ignoring the fact that there is an NVE release made for the enhanced edition, so the enhanced edition with NVE looks WAY better than legacy with NVE. So it’s still very much wanted by many of us!
We’re all here for Enhanced Support, but good update though I guess
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