Updated Fix to Github.

function LoadAnimDict( dict )
    RequestAnimDict( dict )
    while ( not HasAnimDictLoaded( dict ) ) do
        Citizen.Wait( 0 )
        BreakCheck = BreakCheck +1
        if BreakCheck > 100 then 
            break 
        end 
    end
end

this needs to be this

function LoadAnimDict( dict )
    BreakCheck = 0
    RequestAnimDict( dict )
    while ( not HasAnimDictLoaded( dict ) ) do
        Citizen.Wait( 0 )
        BreakCheck = BreakCheck +1
        if BreakCheck > 100 then 
            break 
        end 
    end
end
``
line 16 in client.lua