Updated Fix to Github.
function LoadAnimDict( dict )
RequestAnimDict( dict )
while ( not HasAnimDictLoaded( dict ) ) do
Citizen.Wait( 0 )
BreakCheck = BreakCheck +1
if BreakCheck > 100 then
break
end
end
end
this needs to be this
function LoadAnimDict( dict )
BreakCheck = 0
RequestAnimDict( dict )
while ( not HasAnimDictLoaded( dict ) ) do
Citizen.Wait( 0 )
BreakCheck = BreakCheck +1
if BreakCheck > 100 then
break
end
end
end
``
line 16 in client.lua