[FREE][STANDALONE] Towing script

Looks nice! Looking forward to use this!

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Good, I found a bug when trying to remove the ramp, well the thing is when you give it to remove ramp it says that it was already eliminated and it is not eliminated but to try it I gave it several times and it ended up being eliminated, that is to say, it is creating more ramps than I ask, can you make a ramp be generated by command?

Could you try and get a recording of the bug happening, also, what do you mean add a command to spawn the ramp? That’s literally how the script already works(?)
And again, I don’t see how it is ‘generating’ more ramps than you ‘ask’, it either spawns one or it doesn’t.

Sorry for the delay and sorry for the publication, it was my fault something made me put the command and did not take out the ramp and it told me that it was set and it was not and when I activated the command again it took out two ramps. Thanks and sorry for bothering

No worries mate, all’s good :))

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Brutal work @Supreme_Cat :fire:

Could you make it possible to delete the entity or object with a command if it is bugged? :heart:

The way the script deletes the ramp now is by searching for the closest object of that type, so that specific ramp, which should always lead to its removal, so there shouldn’t be cases of bugged ramps.

Hi !

Awesome, thank you so much for this script !

Do you know if it will be possible to use with the TR2 Trailer ? (To attach it on the top and bottom of the trailer)

index

Anyway, thanks for sharing the script !

I genuinely have no clue as I haven’t tested it, but I assume that it would work :))

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I can not get any Vehicle to attach to the Big Tex Trailers Ive messed around with the configs but it wont attach, It says “Can’t attach to this Entity: BigTex40”

When you insert the trailer in the “Config.whitelist” list make sure you spell it as “BigTex40”, just like the name that appears ingame, I believe the check is case sensitive, so if you’re adding it to the whitelist as “BIGTEX40” or “bigtex40” it won’t recognize it, that’s the only thing I can think of, if this doesn’t work I’ll take a look at the script again and see if and what improvements I can make.

So I got the trailers to work do you offer any support for the RollBacks?

I’ll take a look at what I can do in regards to rollbacks, won’t promise anything though. :slight_smile:

I appreciate it Amazing Script, adds so many more options for RP.

To attach to a rollback, you must attach the vehicle to an extra (mostly is “scoop” ) but it depends of the truck, instead of chassis or chassis_dummy


I keep getting this error when trying to deploy ramps, I whitelisted the tow truck as well, it does it with all vehicles I try, even the whitelisted and added add on ones

Maybe you messed up something in the config file, if you could show me how your config file looks I could help you, although won’t guarantee anything, haven’t done anything FiveM related in a long time now.


aflatbed is the tow truck I’m trying to attach the vehicle too, but like I said the others arent working too

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You forgot to put } after the last item you added, so do this → ‘aflatbed’,}

How do you find out the cords for new trailer?

On my GTA the cord are — z = 15.9 (im on the Trailer) / z = 13.7 (im off the trailer) , but in the config.lua are the cords z = -0.3

I used the ARMYTRAILER