[FREE] [STANDALONE] Jet Radar

This script is no longer supported, or maintained.

Hi,

I created a highly customizable, standalone jet radar!

Usage: 0.01 - 0.03ms

I used a unique approach here, the client LUA sends the new vehicle data regulalry BUT, the NUI only updates after the “scanner” made one turn (basically when the scanner hits the very top)


Usage

There is nothing much to say. Look through the configs, read the documentation but basically it’s the following.

  • Get in a supported vehicle
  • Fly above the “EnableAbove” config option and boom!



Features

Friendly vehicle system

At the moment all “friendly vehicles” mean is that their icon on the radar will have a different color.
It provides 4 client events:

  • jet_radar:registerVehicleAsFriendly < ARGUMENT: vehicle | register it as friendly
  • jet_radar:removeVehicleAsFriendly < ARGUMENT: vehicle | remove from friendlies
  • jet_radar:clearFriendlyVehicles < NO ARGUMENTS | clears the “friendlyVehicles” array back to empty
  • jet_radar:getFriendlyVehicles < NO ARGUMENTS | returns the registered friendly vehicles

Please note that these events are client-side! So for example if you trigger “jet_radar:getFriendlyVehicles” from a server-script it WON’T return anything.

Screenshots & Videos





8 Likes

Wow! thanks very cool.

2 Likes

wow, good job :handshake:

1 Like

Okay, that’s cool. Love to see the creativity starts to kick in this community recently.

1 Like

nice work bro but also there is someone who made a rework of old radar script InoTechRadar
i think you will give look on it

1 Like

I’m not really sure why you’re mentioning this :thinking:

Is this OneSync-Infinity compatible?

It should work with OneSync Infinite, without any issues. I did tests in different scenarios and everything looked fine :smiley:

So my answer is yes it’s compatible with OneSync-Infinite