Minor Update
- Argument added to spells to tell if it was called by another player,
- Added new
Shape shifter
Spell, to change another Players model
Minor Update
Shape shifter
Spell, to change another Players model 10 out of 10 would recommend. This script is amazing!
Very nice
correct, that one would crash the other player if networked over
Since i would be sending huge amounts of events, literally every tick
Ok thanks for the information
UPDATE
Nice this is cool
Not sure if it would necessarily help, but you could try state bags and Onesync Infinity, might help with syncing things
thats how im syncing it
thatβs awesome dude thx
can you insert the permissions, for give permissions to players?