[FREE][RSG]ST-Dev Scripts for Housing, Crafting and more

ST-Development scripts is a collection of interconnected, standalone modules built on top of the RSGCore framework for RedM (Red Dead Redemption 2 multiplayer).

Most modules will be open source and free to use, fork, and adapt. If you run RSGCore and want any of these systems on your server, clone and install.

These resources are in alpha and this has not been tested in large scale servers, use at your own risk, however any feedback/suggestions will be much appreciated.

Modules which are currently available:

st-housing

Player-built, persistent housing system. Players purchase building plans from Housing Agent NPCs, choose a location anywhere on the map, and physically construct their home by gathering and depositing crafting materials. Houses are persistent world objects — they stay in the world when the owner logs off.


st-crafting

Workbench, blacksmith and gunsmith crafting systen for building materials, tools and guns.


st-lumberjack

Lumberjack system for RSGCore, pre-defined Lumber Company location with Foreman NPC, tree cutting minigame, buying/selling and NPC Stock systems.


st-mining

Mining system for RSGCore and ST-Resources.


st-wagons

Wagon purchase/management system for RSGCore and ST-Resources.

You can view the main github repo here Github.

Feel free to dig in.

Code is accessible Yes
Subscription-based No
Lines (approximately) 1000+
Requirements RSG
Support Yes
1 Like

Added new house type to st-housing: