[FREE][QB/ESX/QBOX] Randolio: Grandma

This was one of the first things I ever actually released on github nearly 2 years ago. Decided to give it some love and security. It’s basically an illegal way for criminals in your server to get revived without risking going to the main hospital. You can just swing Grandma a couple hundred bucks and she’ll patch you up real good.

Changes:

  • All configuration is now handled on the server side and cached on the client upon loading in.
  • Multi-location support incase you have more grandmas than me.
  • The medical animation she performs will now sync between nearby people.
  • Customizable peds for each location with a name label for “Grandpa” or “Grandma” to reflect in notifications/progress bar.
  • Each location has a “busy” state handled server side so only one person can use that ped at a time.
  • Added a safety fallback method to reset the grandparent state in the result that the player getting revived crashes/quits during the revive.
  • Added a bridge to support QBCore, ESX and QBOX.
  • Utilized the latest ox lib throughout this, so it is now a dependency.

Download here:

13 Likes

Since you’re using it, you should use points to spawn “grandma” in when you get close rather than always having her there.

2 Likes

Are you referring to lib.points.new with the nearby function?

You can use onEnter/onExit to spawn and remove the ped once you get in range. There’s some limit on local entities so you want to minimise the number being used however possible.

2 Likes

Appreciate this Linden. Pushed an update using points.