This will only work if using the main branch. File editing requieres CodeX, but you can view the main files in GitHub by selecting the secondary branch.
If you wish to remove exterior props, simply remove ‘val_shertop_ext_props.ymap’.
This MLO may contain errors —— for any support, suggestion or question feel free to ask them down the CFX forum post (or find me as ‘soda’ if you’re in RedM modding servers).
Hello, thank you so much. I only have a collision problem with the door. Maybe because I have the Valentine expansion from GTP Development. Any solutions?
It would be cool to add door hashes there so that they can be closed…I would have done it myself, but I didn’t find the file with the door, and everything else is encoded
well im just here to try to help, but why you want ymap to not be escrowed?
1st of all they are just binary - not escrowed - you can open them with Codex, ok?
2nd im not the person who made this, but if you want to change something inside you dont even need ymap, you need the ytyp & ytyp are no escrowed as well. they are binary, and you can open them with codex.
there is not a single file escrowed on this. i tested myself.