Step by step
- Download your zip (first posting)
- Put the folder in my maps like others
- Clear cache
- restart server
- teleport -1357.0282, 79.92067, 61.4021339 (rea
dme)
No errors what i see (pic)
Step by step
go to my DC and open a ticket. We’ll figure it out, because from what I see, you’re the only one with this problem
the coordinates that are in the file after downloading the interior are approximate to where the interior is approximately located. And from what I can see in this photo, there is even a door frame at the entrance
nice work!
I also have the same issue as M_a_e_x_B_i_t_t_e_r with the invisible props by the window blocking the walking path, even with all other MLOs off it’s still there.
Everyone reporting invisible props, you need to update your fxmanifest.lua and load up the ytyp data files.
Heres an update lua file
fx_version 'cerulean'
this_is_a_map 'yes'
game 'gta5'
author 'Wuja'
description 'Garden Company'
data_file 'DLC_ITYP_REQUEST' 'stream/YTYP/gardenint_ytyp.ytyp'
data_file 'DLC_ITYP_REQUEST' 'stream/YTYP/greengardenlogo.ytyp'
data_file 'DLC_ITYP_REQUEST' 'stream/YTYP/wuja_barrier1.ytyp'
data_file 'DLC_ITYP_REQUEST' 'stream/YTYP/wuja_barrier2.ytyp'
data_file 'DLC_ITYP_REQUEST' 'stream/YTYP/wuja_garden_company_barrier.ytyp'
data_file 'DLC_ITYP_REQUEST' 'stream/YTYP/wuja_garden_company_brick.ytyp'
data_file 'DLC_ITYP_REQUEST' 'stream/YTYP/wuja_garden_company_desk.ytyp'
data_file 'DLC_ITYP_REQUEST' 'stream/YTYP/wuja_garden_company_desk3.ytyp'
data_file 'DLC_ITYP_REQUEST' 'stream/YTYP/wuja_garden_company_door1.ytyp'
data_file 'DLC_ITYP_REQUEST' 'stream/YTYP/wuja_garden_company_doorframe.ytyp'
data_file 'DLC_ITYP_REQUEST' 'stream/YTYP/wuja_garden_company_doorframe2.ytyp'
data_file 'DLC_ITYP_REQUEST' 'stream/YTYP/wuja_garden_company_greenwall.ytyp'
data_file 'DLC_ITYP_REQUEST' 'stream/YTYP/wuja_garden_company_logo.ytyp'
data_file 'DLC_ITYP_REQUEST' 'stream/YTYP/wuja_garden_company_picture.ytyp'
data_file 'DLC_ITYP_REQUEST' 'stream/YTYP/wuja_garden_company_pot.ytyp'
data_file 'DLC_ITYP_REQUEST' 'stream/YTYP/wuja_garden_company_pot2.ytyp'
data_file 'DLC_ITYP_REQUEST' 'stream/YTYP/wuja_garden_company_shelf.ytyp'
data_file 'DLC_ITYP_REQUEST' 'stream/YTYP/wuja_garden_company_wall2.ytyp'
data_file 'DLC_ITYP_REQUEST' 'stream/YTYP/wuja_garden_company_wallframe1.ytyp'
data_file 'DLC_ITYP_REQUEST' 'stream/YTYP/wuja_garden_company_wallframe2.ytyp'
data_file 'DLC_ITYP_REQUEST' 'stream/YTYP/wuja_garden_company_wallframe3.ytyp'
data_file 'DLC_ITYP_REQUEST' 'stream/YTYP/wuja_garden_company_woods.ytyp'
data_file 'DLC_ITYP_REQUEST' 'stream/YTYP/wuja_garden_company_woods2.ytyp'
data_file 'DLC_ITYP_REQUEST' 'stream/YTYP/wuja_garden_company_woods3.ytyp'
data_file 'DLC_ITYP_REQUEST' 'stream/YTYP/wuja_postop_plate1.ytyp'
fxmanifest.lua (1.9 KB)
Sometimes ist so easy
vector4(-1357.53, 120.41, 56.27, 99.68)
thx! Nice lovely work!
Good MLO!!
Good Work!
Sehr feine Idee!
Ich hätte eine Improvement-Idee:
Das MLO ist ja quasi nur über den “Mitarbeiterbereich” (Küche) begehbar.
Die Idee wäre das mittlere Fenster zu streichen und dort eine Türe direkt in den Verkaufsraum zu machen.
So wäre es eine “klarere Trennung” zwischen den Eingängen.
Nur Ideen
I will try to release an update next week and make this transition
Hey mate!
Did you have a look at this beauty?
Greetz!
I released updates so you already have the door you asked for
standalone
MARVELOUS Work, dude!
Keep on making detailed beautys like this <3