[FREE] Mirac Wicked HUD

Mirac Wicked HUD FiveM Enhanced

Project note: This is not a serious or commercial project. It was made
casually in my spare time as a personal experiment and shared as-is.

Development platform: The entire project was developed and tested on
GTA V Enhanced. GTA V Enhanced is the primary supported and validated
game version for this release.

A modern, configurable and open-source FiveM HUD built for Qbox and a
standard, unmodified ox_lib installation.

Mirac Wicked HUD provides player status panels, a vehicle HUD, minimap
handling, voice indicators, themes, notifications, TextUI and a complete
in-game settings interface. Framework-specific behavior is isolated behind
bridges so server owners can configure integrations without editing the NUI.

Preview

Watch the complete Mirac Wicked HUD demo on YouTube

Highlights

  • Health, armour, stamina, oxygen, hunger and thirst indicators
  • Normal and minimal layouts with critical-status reveal behavior
  • Vehicle speed, RPM-aware gear ring, fuel, engine, nitro and seatbelt HUD
  • Synchronized minimap and vehicle-panel transitions
  • Native, state-bag, export and custom fuel adapters
  • Automatic pma-voice detection plus Enhanced/native voice support
  • Whisper, normal and shout indicators with optional shout auto-reset
  • Resource-scoped notifications and single-owner TextUI
  • QB and ESX notification format adapters
  • Ten palettes, global opacity and three HUD positions
  • English and Turkish localization
  • Client KVP settings with no additional SQL table
  • Strict NUI callbacks and server-authoritative initial player data

Requirements

The HUD does not require ox_inventory, ox_target, pma-voice or a third-party
fuel resource unless you choose an adapter that depends on one of them.

Player commands

Command Description
/hud Toggle HUD visibility
/hudsettings / /hudayar Open HUD settings
/hudminimal Toggle normal and minimal layouts
/hudposition / /hudkonum Select or cycle the HUD position
/hudreset Restore local visual settings
/hudrefresh / /hudyenile Rebuild the local HUD presentation

ox_lib boundary

The resource uses a normal ox_lib installation for callbacks, locale,
keybinds, cache and other library services. Wicked HUD notifications and
TextUI are owned by this resource. Direct lib.notify, lib.showTextUI,
dialog, progress and context-menu calls continue to use the server owner’s
normal ox_lib design.

No ox_lib replacement or overlay is included.

Documentation

Code is accessible Yes
Subscription-based No
Requirements qbx_core ox_lib
Support No
3 Likes

Looks Great!

1 Like

I released a beta version with a racing HUD added

claude ai ahhh hud

It doesn’t make much sense to spend your Claude limit on hobby projects

wtf? this is looking like another AI sh#t

I’m thinking of adding an “extraminimal” pedestrian HUD it’s not included in this package for now.

1 Like

I’m not entirely sure about the right design for the race hud, but this will have to do for now

An early version of the UI I’m considering for the HUD settings menu. I haven’t included it in the package yet.

* The race HUD was added to the package a while ago I often forget to update this section.