[FREE] FiveM Advanced Driveby (standalone)

We are excited to introduce Version 2 of our Advanced Driveby System for FiveM — Legends Advanced Driveby.

This resource is a fully functional and highly optimized system that significantly improves vehicle combat by introducing advanced mechanics. It allows players to pop out of vehicle windows and use weapons that are normally restricted while inside vehicles, such as heavy rifles, select SMGs, shotguns, and more.

Version 2 delivers a major upgrade, including a full 360-degree field of view, allowing players to rotate their character and shoot in all directions around the vehicle. This update also includes significant performance optimizations and multiple quality-of-life improvements, making the system smoother, more responsive, and more configurable than ever.

You can preview the resource here:

Or try it yourself by downloading it completely for free from our store:

In-game screenshots:


Features

  • Advanced drive-by shooting animations
  • Full 360-degree character rotation while shooting
  • Fully synchronized across all players
  • Option to completely disable vanilla vehicle shooting (advanced driveby only)
  • Option to force first-person shooting inside vehicles
  • Option to force first-person view while using advanced driveby
  • Enable advanced driveby globally for all vehicles
  • Enable advanced driveby only for whitelisted vehicles
  • Disable advanced driveby for blacklisted vehicles
  • Set global animation offsets for the advanced driveby system
  • Set custom animation offsets for specific vehicle types (e.g. sports cars with smaller windows, large trucks with bigger windows, etc.)

You can fully tweak and customize the resource to match your server’s specific needs and preferences, ensuring seamless integration with different vehicle types, gameplay styles, and roleplay standards.

Compatibility

  • Fully compatible with OneSync Infinity
  • Tested on the latest FiveM builds

Performance

  • Optimized for minimal performance impact
  • Designed to run smoothly even in high-population or high-action scenarios

Resource Information

Code is accessible No (Only Config)
Subscription-based No
Lines (approximately) 400+
Requirements None
Support Yes

Support

For support, bug reports, or suggestions, please join our Discord:

19 Likes

nice brooo me encanta

4 Likes

Glad you liked it <3

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i see this before ;>

3 Likes

Nice release! Can you make configurable keybind for this?

2 Likes

Sound like a great suggestion, looking forward on adding it for the upcoming update. If you have more suggestions feel free to leave them in our discord we are actively looking at our community’s feedback there.

2 Likes


Add a editable key bind on config, if you disable the seatbelt the ped looks like that

5 Likes

We are planning to add a configurable keybind. The player’s ped should function correctly when a weapon is equipped as the feature is not intended to be used without a weapon. However, we will implement a fallback to handle cases where the player does not have a weapon equipped.

1 Like

Could not able to check out this item in your store, probably there is no button to sign in cfx acc?

2 Likes

The product delivery is handled by tebex, with authentication trough your CFX account. Once you add the product to your cart, then proceed to checkout you should be redirected to the CFX Login page, if you don’t then you are already signed in with your CFX account and just have to complete the order.

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We’ve just tried the same exact thing and confirmed that there is no issue. Please try from another browser and if you are still having issues, please join in our discord and open a support ticket we will assist you.

1 Like

It would be good if you added an option to choose from the config or shared.lua which key is for exiting through the window, since most people already have the B key assigned to the belt.

1 Like

Its already implemented, and a patch note has been released on our discord. You can join to stay updated when we make changes.

2 Likes

Standalone or qb? post says standalone video says qb… Im esx

1 Like

It is fully standalone. The video mentions this because it turned out that some people were not aware that “standalone” means it can run on QB, ESX, Qbox, etc.

Can u make the animatiok better because now it looks like ur the ped is hanging 90C out f the window and there is aso a thing when ur hanging out u cant talk?

yeah the animation for hanging out is very buggy for us

The animation is not a custom streaming file, so it cannot be modified to achieve perfect alignment (for example, a player leaning out of a window). Regarding the issue with talking, we have not received any reports of similar problems. If the issue persists, please contact us on our Discord, and we will do our best to help resolve it.

About that, you need to player with the offsets in the config file, either move the global offsets if the issue is present for all the vehicles in your server, or adjust it per vehicle so that it matches your desired looks. You have full control over the offsets in the config.lua file and you can play with it and adjust it to match your vehicle’s windows perfectly.