[FREE] [ESX] TP Advanced Bags

TP-Advanced Bags is a script used as bag vaults, players will be able to place the bags and add or get contents from them whenever they want. If the owner of this bag doesn’t want to share the contents, the bag can always be locked and be shared with the luggage password.

This is not a bag inventory but bag vaults. It is only searchable / usable only on ground.

Dependencies:

  • ESX Legacy
  • Latest FXVersion Releases (Old not supported)

You can check out: Coming Soon…

Screenshots:

Features:

  • Players will be able to search, pickup, place a luggage lock or remove it from the bag. The luggage lock placement / removal can be only performed by the owner of this bag. The password is not changeable and can only been seen in the dialog where password is required to be typed (password can only been seen by the owner).

  • Custom Inventory UI.

  • Customizable weight for the bag contents depending on the item / weapon or any kind of money accounts.

  • Configurable weapon names (optionable) in the bags inventory (Example, SMG > MP5).

  • Configurable Blacklisted Locations for preventing bags to be placed. There is also an option to enable blacklisted location blips in order to see the radius of a blacklisted zone.

  • Bag objects are server side, that means, a bag will never glitch / get bugged, it can be found in any place at any time for everyone.

  • Bags are also supportive when disconnecting / reconnecting, that means, if a player is crashed or quit the game, the bag will be in the same location as before. Including server restarts, the bags and its contents will be automatically placed.

  • System preventing more than 1 player to open a bag when near to each other. This system made for avoiding any kind of glitches.

  • Locales (Default: EN).

  • Providing you bag & luggage_lock images for the items that will be used in the script.

Support

WE DO NOT PROVIDE ANY SUPPORT, I NO LONGER SUPPORT FIVEM

Please read readme.txt file in order to install / setup item images.

3 Likes

Hello, would it be possible to make it work with OX_Inventory?

Is it a prop that remains on the ground even if we deco/recce?

I dont think i have to support ox_inventory, the inventory is custom and it works with ox_inventory weapons, money, everything.

The prop is placed in the location where the player is using the “bag” item, after that, the bag can stay there or get picked up whenever the player wants.

Prop is getting placed / removed based on actions.

1 Like

Thank you for your prompt response! Unfortunately, this one doesn’t interest me.

I don’t like having 50 different interfaces, especially for an inventory.
When it’s available with OX_Inventory, I’ll be back.

1 Like

This actually doesn’t make any difference because the inventory is in the same script, but sure! Will see what i can do in the future.

KhHQr5Q.png (1171×821) (imgur.com)
Master Card, in my Country not available, Very nice!

Support for chezza inventory planned?
nhcontext and qtarget?

If i am about to support an inventory, it will be ox_inventory since it is very popular.

About the rest, i am not using any of these unfortunately at the moment.

1 Like

I am not familiar with this unfortunately, but you can always use paypal, connect your master card to paypal and do the payment.

ox_inventory support is also something I’d be back for! nice work regardless

2 Likes

Hello, I would like to know, if this script also works in es_extented 1.1

It doesnt, it requires ESX Legacy but it can be implemented to 1.1 very easily when its about personal use.

in my country it is blocked by paypal other scripts paid by master card

You can contact me in private if you want to figure out a way

So ? It’s support ox or not yet ?

Not yet, I am updating all my scripts one by one

This looks pretty cool, its been difficult to find a bag like storage script so this may have to do however is it possible to have it be draw text on the bag itself where it is placed? I will still purchase it regardless but I think that’ll look better than the text on the top left of the screen.

This is dope, so basically it works with any inventory?

I preferred the text in the top of the screen but it is possible yes, if you contact me I can help out if you want it with 3DText

Unfortunately not with every inventory only on its own so far.