Post to delete and don’t restore it thank you…

post to delete and don’t restore it thank you…

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First of all, nice release! But can you do a Version without qtarget?

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Thank you for your comment.
Concerning actions, I mainly work with qtarget, which is very easy to install and use.
I also find that qtarget allows for a much cleaner game interface without the big floor markers and other “E” for action etc. which allows you to have a much more immersive rp experience ^^.
The qtarget also makes it possible to bypass a certain number of ‘while’ loops, the resources are then much more optimized.

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Yes, i know that. I don’t like qtarget at all, because it does not have a nice design. So i decided to work with Sleep in a Loop, so it only Loops, if you are like 1m away from the point.

I can understand that you work only with qtarget, thank you Nevertheless.

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You can modify thé design of thé qtargets menu if you need.
Soon i will work with Ox target thé little brother of thé qtarget

image

HELLO,
which inventory do you use on your server ?
if you use ‘default’ inventory, i made a correction for the count item in the function.
The release is update.

i have modified line 28 and 51 server side

if card and card.count > 0 then

to correct the nil value message

The release is update on github :wink:

Corrections anti glitch client side