post to delete and don’t restore it thank you…
First of all, nice release! But can you do a Version without qtarget?
Thank you for your comment.
Concerning actions, I mainly work with qtarget, which is very easy to install and use.
I also find that qtarget allows for a much cleaner game interface without the big floor markers and other “E” for action etc. which allows you to have a much more immersive rp experience ^^.
The qtarget also makes it possible to bypass a certain number of ‘while’ loops, the resources are then much more optimized.
Yes, i know that. I don’t like qtarget at all, because it does not have a nice design. So i decided to work with Sleep in a Loop, so it only Loops, if you are like 1m away from the point.
I can understand that you work only with qtarget, thank you Nevertheless.
You can modify thé design of thé qtargets menu if you need.
Soon i will work with Ox target thé little brother of thé qtarget
HELLO,
which inventory do you use on your server ?
if you use ‘default’ inventory, i made a correction for the count item in the function.
The release is update.
i have modified line 28 and 51 server side
if card and card.count > 0 then
to correct the nil value message
The release is update on github
Corrections anti glitch client side