hey, it is a simple script for the subway, UI with stations. We choose the station we want to be at, buy a ticket and the countdown to the end appears on the screen.
now everything is unlocked, you can download the latest version.
ESX it is ONLY for a buying ticket via callback but if it is open source I think that anyone can convert the script into their own server even if they do not use ESX but eg QB or delete it because they want free tickets.
Thanks.
sick
Looks like this
ok this is paid and it costs $10 for normal teleports with ui and mine is free.
But the design is very similar
visually? You are talking about a map that is available on the sc1_23_tram.ytd object?
just explain to me why there is a script on sale that was already public in 2018 - GitHub - qalle-git/esx_teleports: Script that can teleport between places, you can specify a job
We are talking about design and not about code you could have played this card differently but you made it look like something that is already on sale
Can you help me i downloaded this resource and put it in resource i started it and it is correctly started but when i am in game i cant see map blips and dont work ? any help… ESX server
For anyone wanting this to work fully with QB here ya go…
Client
currentStation, opened = nil, false
local QBCore = exports['qb-core']:GetCoreObject()
Citizen.CreateThread(function()
while true do
local playerPed = PlayerPedId()
local currentStation = nil
for k, v in pairs(Config.Stations) do
local playerCoords = GetEntityCoords(playerPed)
local distance = #(playerCoords - v.ticketBuy)
if distance < 12.0 and not IsPedInAnyVehicle(playerPed, false) then
DrawMarker(1, v.ticketBuy, 0.0, 0.0, 0.0, 0, 0.0, 0.0, Config.MarkerSize, Config.RGB[1], Config.RGB[2], Config.RGB[3], 100, false, true, 2, false, false, false, false)
currentStation = v.stationNumber
end
if distance < 1.5 and not opened then
SetTextComponentFormat('STRING')
AddTextComponentString("Press ~INPUT_CONTEXT~ to buy a ~y~Metro Ticket~s~")
DisplayHelpTextFromStringLabel(0, 0, 1, -1)
if IsControlJustPressed(0, 38) then
-- TriggerEvent('codem-blackhudv2:SetForceHide', true)
TriggerScreenblurFadeIn(1000)
OpenStationsMenu(currentStation)
currentStation = nil
end
end
end
if currentStation == nil then
Citizen.Wait(1000)
end
Citizen.Wait(1)
end
end)
RegisterNUICallback("action", function(data, cb)
if data.action == "close" then
CloseStationsMenu()
elseif data.action == "transport" then
if data.station ~= currentStation then
for k, v in pairs(Config.Stations) do
if v.stationNumber == data.station then
QBCore.Functions.TriggerCallback("vms_subway:getMoney", function(get)
if get then
Teleport(v.exitMetro)
else
QBCore.Functions.Notify("You dont have money.")
end
end, v.price)
end
CloseStationsMenu()
end
end
end
end)
OpenStationsMenu = function(crntStation)
opened = true
SetNuiFocus(true, true)
SendNUIMessage({action = "open", station = Config.Stations, currentNumber = crntStation})
end
CloseStationsMenu = function()
opened = false
SetNuiFocus(false, false)
SendNUIMessage({action = "close"})
-- TriggerEvent('codem-blackhudv2:SetForceHide', false)
TriggerScreenblurFadeOut(1000)
end
Teleport = function(spawnCoords)
-- TriggerEvent('codem-blackhudv2:SetForceHide', true)
DoScreenFadeOut(1000)
Citizen.Wait(575)
SendNUIMessage({action = "enter"})
local finished = nil
CreateThread(function()
local start = GetGameTimer()/1000
while GetGameTimer()/1000 - start < Config.SubwayTimer do
Wait(1000)
end
finished = true
SetEntityCoords(PlayerPedId(), spawnCoords)
DoScreenFadeIn(1000)
Citizen.Wait(575)
SendNUIMessage({action = "exit"})
-- TriggerEvent('codem-blackhudv2:SetForceHide', false)
end)
while finished == nil or not finished do
Wait(0)
end
return
end
Server
local QBCore = exports['qb-core']:GetCoreObject()
QBCore.Functions.CreateCallback('vms_subway:getMoney', function(source, cb, price)
local xPlayer = QBCore.Functions.GetPlayer(source)
local price = math.abs(price) -- simple protection against cheaters
if xPlayer.PlayerData.money.cash >= price then
-- if Player.getMoney() >= price then
xPlayer.Functions.RemoveMoney('cash', price)
cb(true)
else
cb(false)
end
end)
If you happen to use Codem BlvckhudV2, you can uncomment TriggerEvent('codem-blackhudv2:SetForceHide', false)
and TriggerEvent('codem-blackhudv2:SetForceHide', true)
.
I also added a blur effect to background while in the menu.
If anyone wants a version that supports both frameworks, I believe I edited it to work for both although I don’t have an ESX server to test. Find it here: vms_subway_edit
If you want just a QB version, disregard my github link and do the edits I mentioned above.
And? As he said the map is available and even if he made it look like something that’s on sale, there’s no issue with that as long as the code is not the same.
That’s right he copied the design and uses it. I marked the topic and I don’t see the point of having a conversation anymore.
Okay mr “I marked the topic” At least this guy contributing and made it for free. There’s absolutely nothing wrong with this release nor every other release that you had a negative comment on. There’s forum mods for a reason so there’s no need for you to jump to every release, have negative comments and arguments when you can just report it.
If you don’t say that a person copied someone else’s design and passes it off as his own, then everyone will do so and see nothing wrong with stealing. There is no need to hide behind a contribution to the community when the idea is not yours, as well as the design.
Unable to use under QBCore
Just remove the dependency ‘/assetpacks’ from the fxmanifest.lua or just get it from his tebex and then use the code above for qb
You’re really brainded if you dont understand that those ui map is PUBLIC on “sc1_23_tram.ytd”. As we can see you’re like…
local dev = stupid
if stupid == true then
saySomethingStupid()
end