[FREE][ESX][QBCore] Fallen Trees

It’s a new hobby job or gives the police / firefighter more tasks, and RP situations!

- Synced Trees
- Admin commands spawn or delete Fallen Trees
- Default Added 75 coordinates
- Random spawn time (New Trees spawn time or chopped Tree respawn)
- Random spawn amount
- Configurable blips show true/false/“onlyjobs”
- Configurable money or item reward or set to false

Preview <— Click here

ESX Version:
ESX <— Click here

QBCore Version:
QBCore <— Click here

Code is accessible Yes
Subscription-based No
Lines (approximately) ~450
Requirements ESX Legacy or Qb
Support Yes
9 Likes

Is this compatible with the liberty city map?

1 Like

No why would it be, you probably can modify the locations but NO

Its free now so try it… but yes you can modify the locations so :woman_shrugging: just gotta do the work to place the events at the right places for your map

1 Like

It’s the best It makes my server so much fun.

Has anyone tried it in QB? I’ve been testing it. It works correctly but there are trees that do not disappear or take a long time to disappear.

I too am having the issue on QB where the trees do not disappear after being chopped up.

not JOB, but I can also see Blip

??? What



have anyone know how to fix problem

updated bugs ?

it was great but not even the command to delete them makes them disappear, will be waiting for another update.

is it possible to change the Model of the tree?
or spawn new trees with a textcommand ?

he hyon. can you tell me please where can i add the export for my dispatch system so police get a dispatch like: new fallentree…