[FREE][ESX/QB/ND] Randolio: Cargo Deliveries

ESX/QB/ND supported with bridge.

Inspired from the GTA Online cargo deliveries which use the flatbed and the duneloader. Random vehicle type, route and payout all configurable from sv_routes.lua. GTA scaleforms and drop off draw marker for nostalgic reasons. Utilizing ox lib throughout.

There is an event handler called ‘randol_cargo:handleVehicleKeys’ for each framework in the bridge. You’ll have to fill that in to fit your keys system.

Link: GitHub - Randolio/randol_cargo: [ESX/QB/ND] GTA Online inspired cargo deliveries.
Showcase: Watch randol_cargo | Streamable

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:sob:

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Please don’t LOOOOL.

@Linden I had a lot of issues related to attaching with towing once. If you know a more consistent way to do this, please let me know.

I have never tested because of laziness and nobody ever let me know if it worked, but try

I tried this with ehbw once, no luck unfortunately :frowning:

Try setting a statebag on the vehicle that spawns a local prop to attach?

like a non networked crate that will just replicate for everyone?

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u should add a job to it for they can have the job title and for no one with out job can do it

I didn’t want to lock it behind a job. You are free to make them changes yourself.

Would it be possible to have this where you could have multiple points to start, each with a delivery location in that area of the map (possibly with multiple delivery points where it will randomly choose one). Just thinking for smaller servers that use AOPs, it would be nice to have job options in each area. So many jobs are not practicle for smaller servers like that as they require players to go outside the AOP to do the job.

if you make those changes yourself, anything is possible